GILE DOCUMENTATION
Ancient Ruins & Ruin Guard
Discover Ancient Ruins, defeat the Ruin Guard, and find your way to the Moon (Outer End Islands).
Ancient Ruins structure exterior
1. Ancient Ruins
The Ancient Ruins structure can generate anywhere on the Overworld surface. It is the primary mid-game dungeon of the mod and your alternative gateway to the End dimension.
Structure Layout & Loot
The ruins consist of one Central Boss Arena and up to 5 randomly generated side rooms. Note that some side rooms have a chance to not generate at all, making every ruin slightly different!
- Every side room (except for closed ones) has one decorated pot, barrel and chest.
- Pots contain one elemental bundle with some special elemental items.
- Barrels contain ruined junk, some primogems, corresponding sigils and another special elemental item.
- Chests loot is based on one of the 8 elements, pulling from vanilla structures loot tables.
Side Rooms Gallery
Three rows from left to right: Anemo, Geo, Electro; Luna, Closed, Dendro; Cryo, Pyro, Hydro elemental room types.
Special Elemental Loot Pools:
| Type | Pot Loot | Barrel Special item | Chest Loot Table |
|---|---|---|---|
| Closed | stone_axe | - | - |
| Anemo | phantom_membrane | wind_charge | trial_chambers/entrance |
| Geo | pointed_dripstone | smooth_sandstone | desert_pyramid |
| Electro | amethyst_shard | copper_ingot | ancient_city |
| Dendro | flowering_azalea | big_dripleaf | jungle_temple |
| Hydro | prismarine_crystal | prismarine_shard | shipwreck_treasure |
| Pyro | gunpowder | fire_charge | ruined_portal |
| Cryo | snow_layer | ice | igloo_chest |
| Luna | gilemod:dust | end_stone | end_city_treasure |
2. The Ruin Guard (Mini-Boss)
The central arena of the Ancient Ruins houses the Ruin Guard.
Ruin Guard
Mini-Boss · Hostile · Overworld
× 200
400 HP
Spawns exactly once on Ancient Ruins Generation.
Have three types of attack: Melee, Ranged & Rotation. Targets players and traders. When does not have target or when chases it, Ruin Guard walks or can randomly use its Rotation attack, that deals a huge knockback. Deals 10 damage on contact.
Melee is used on close distance to the target, consist of 5 consecutive hits with 15 damage each. Ranged makes it shoot 6 following target rockets. Each one explodes and deals 6 damage.
10-20
1
Walking
Triggered when the player is not spotted or while chasing the player.
Melee Attack
Triggered when the player is close. Deals heavy physical damage.
Ranged Attack
Triggered when the player is far away. Shoots simultaneously 6 explosive rockets.
Rotation Attack
Random chance to trigger at mid-range or while chasing the player. Deals huge AoE knockback.
3. Cogwork Core
Defeating the Ruin Guard gives you a 100% chance to obtain 10-20 Primogems and a Cogwork Core. This item is critical for crafting two highly overpowered utility items: the Nuclear Cannon and the End Compass. The Phanes Blade can be crafted too
Craft it from a Cogwork Core, one Moth Wing and 7 Pearlescent Materials. Using the End Compass teleports you directly to the End dimension at your exact Overworld coordinates (X and Z). The compass algorithm ensures you never tp in the void by searching for a safe block within an 8-chunk radius. If no safe block is found, it returns an error.
- Bypassing the Dragon: If your X or Z coordinates in the Overworld are close to 1000 or greater, the compass will safely teleport you to the Outer End Islands (The Moon).
- Warning System: The compass emits a warning if your coordinates will land you on the Main End Island, allowing you to prepare before accidental teleportation.
Can be crafted from a Cogwork Core, one Enderite Ingot and two Wish Ingots. Using it emits a pretty short, but powerful ray of radiation. It destroys every block in its way, except those that don't explode and enderite-related blocks. Also burns and hurts entities as well as occasionnaly causes explosions. Durability is just 40. Nuclear Cannon can be recharged with Wish Nuggets when on low ammo.
Looking for details on the new moon terrains and mobs? Head over to the Moon Documentation →.